Unlike a lot of other maps I've tried running in the past this one doesn't really get old and the _rng_ in the run is pretty bearable.
Apart from the route being fun there's also a few _reset points_, where if I lose time or fail it doesn't mean the run is completely over/results in +30.
Yes, and there's already some new tricks/optimizations I'm planning on using to bring the time down even further.
> So it's not perfect?
Nop, in fact there's a huge mistake at the top of the pyramid where I bump into a wall pretty hard, losing nearly 400 u/s(from ~900u/s to ~500u/s).
Also I could potentially do the drop in the lava stage without the wall bump thus conserving speed and cutting out a jump or two (i.e. 0.7 - 1.4 seconds).