diff --git a/content/posts/lewdlad-pt2.md b/content/posts/lewdlad-pt2.md new file mode 100644 index 0000000..cc1f685 --- /dev/null +++ b/content/posts/lewdlad-pt2.md @@ -0,0 +1,26 @@ +--- +title: Lewdlad - Project Bucket +date: 2022-09-13 +draft: true +description: A newer approach to multiplexing game servers +category: article +image: +--- + +In a [previous post](https://shockrah.xyz/posts/lewd-lad-infra/) I had laid out +the infrastructure that was built around the idea of having EC2 instances lay +dormant when not in use and toggle them on/off with the use of a Discord +command. For a while now this has worked great: + +* Bot is containerized and can easily be deployed +* Infrastructure is managed by Terraform +* Server maintenance is tracked by changes to Ansible playbooks +* Server IP's are easily exposed with Dynamic DNS + * This is important so that users don't have to mess with configs as most games save the last IP/Hostname was for a given server (i.e. minecraft) + +# Motivation for a new infrastructure + +While this setup has worked really well so far the cost has been a lot higher +than it could be. + +