removed some todo's :D fixed grammer things in new post
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# Segmenting & Optimizing Realistic Routes
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# Segmenting & Optimizing Realistic Routes
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Finally after a few weeks of practicing I took some time to segment the route that I've been working on for `bhop_bochadick`.
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Finally after a few weeks of practicing I took some time to segment the route that I've been working on for _bhop_bochadick_.
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_Something which I have a really bad habit of not doing_.
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Something which I have a really bad habit of not doing.
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Unlike a lot of other maps I've tried running in the past this one doesn't really get old and the _rng_ in the run is pretty bearable.
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Unlike a lot of other maps I've tried running in the past this one doesn't really get old and the _rng_ in the run is pretty bearable.
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Apart from the route being fun there's also a few _reset points_, where if I lose time or fail it doesn't mean the run is completely over/results in +30.
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Apart from the route being fun there's also a few _reset points_, where if I lose time or fail it doesn't mean the run is completely over/results in +30.
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