+ Cons section
* closing thoughts section is planned but not done yet
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# Lewdlad the Cronjob that became a bot and orchestrates AWS Instances
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# Lewdlad: the little Chronjob that could
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## What is "Lewdlad"
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@ -74,10 +74,9 @@ The new architecture has a few goals in mind:
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* More flexibility
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![](/media/img/lewdlad/arch.svg)
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The text version of this goes like this:
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With this new architecture:
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* Lewdlad lives on its own virtual private server
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@ -94,3 +93,32 @@ The text version of this goes like this:
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* Elastic IP's are cheap as hell per month
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* Lots of free logging services that I could technically even host my self.
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### Cons
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* More complexity, more problems
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* Maintenance requires more planning since there's more _moving parts_ than a single server
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* Bot commands are way slower since because...:
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* Lewdlad has to go through an API Gateway
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* That gateway then has to talk to Lambda
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* Finally lambda has to (probably) go through several internal AWS services to reach the EC2 instances
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* Game services are located literally everywhere(Oregon, L.A., Chicago etc.)
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With the tech out of the way here's the _real_ reason why I did this.
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The advantages of Light sail during the "on-season" periods of high traffic are not worth the cost during the "off-season" when there's no traffic.
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This new setup allows me to have instances which can be elastically started/stopped based on their usage which in turn reduces monthly cost.
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Regular stoppages can also be configured either from Lambda's side or from an EC2 instance, if we don't want to risk going over the 1000 request quota.
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## Closing Thoughts and Remarks
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Apart from Freechat, Lewdlad is easily my favorite project to build out.
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It's one of those things hasn't been very complex to actually build out but has definitely been the most visceral.
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