! admin update
removing and ignoring old + new things respectively
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.gitignore
vendored
2
.gitignore
vendored
@ -1,2 +1,4 @@
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*swp
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*swp
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static/css/
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static/css/
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server/invites-manager/bin/
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server/invites-manager/lib/
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@ -1,6 +1,5 @@
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use mysql_async::{Conn, Pool};
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use mysql_async::{Conn, Pool};
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use mysql_async::prelude::{params, Queryable};
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use mysql_async::prelude::{params, Queryable};
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use std::collections::HashMap;
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use crate::routes;
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use crate::routes;
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@ -6,7 +6,6 @@ extern crate base64;
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use std::net::SocketAddr;
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use std::net::SocketAddr;
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use std::convert::Infallible; // our main dispatcher basically never fails hence why we use this
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use std::convert::Infallible; // our main dispatcher basically never fails hence why we use this
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use std::env;
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use std::env;
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use std::collections::HashMap;
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use tokio;
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use tokio;
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use hyper::{
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use hyper::{
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@ -1,25 +0,0 @@
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# Testing LULW
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frontend js needs some testing if it's to be guaranteed to work at all
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# Creation of users
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this part we'll probably use an sql db or something that couples easily with rocket
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keep the user data designi as stupid simple as possible to enforce both security by surface and haxor simplicity
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Checking for users that are online needs to happen behind an auth wall
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# Auth
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* Modules should serve as a collection of authentication payloads and functions to verify that data from the client is correct
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# Webpages
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Starting to think that we shouldn't even bother with this stuff tbh
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# Things to depracate
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* webpages - as they're just not important to the core utility of freechat at the moment
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