Opting now for config.json files as they better interoperability between node and rust
+ Hardcoding some variables into build-db.sh
This really shouldn't be an issue however
+ using cat to dump out what table structures are being setup due to strange bugs in pipeline
+ More error handling in case shit goes wrong
Basically handling more cases where some initial test could result in the whole
script exiting with code(1)
Not really that big of a deal since most tests after _that_ point will fail anyway
but the fix has revealed issues in the auth code magically so I'm keeping up with the new idea
that initial tests should have every resultant case validated to avoid weird behavior
> good code results in good results
who would have guessed
Problem: the old test suite was extremely inflexible
This meant that making new tests took way too much time.
+ This new rework makes the new client's backend much thinner and less "magical"
With less magic going on we can pass way more data more easily to the actual
http-request engine making the convenience wrapper over top it much more flexible
Translating old tests to the new engine might take a while but for now the old
client codebase is completely deprecated and will no longer be used+updated