# Structures Below are various structures that client builds can expect to receive. These are not representative of how instances internally store data but what a client can expect to receive from different API requests. 1. Member ``` Member { name: string id: u64 permissions: u64 badges: List } ``` 2. Channel ``` Channel { name: string description: string type: integer [1=Voice Channel, 2=Text Channel] } ``` 3. Message While `Message` responses don't specify what channel they belong a channel does have to be used to request these so it's up to the client to store these in a way that makes sense. ``` Message { author: Member date: u64 -> [unix timestamp since epoch] content: string } ``` 4. Badge ``` Badge { name: string permissions: u64 color: u32 } ```