Start for an update on lewdlad
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content/posts/lewdlad-pt2.md
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title: Lewdlad - Project Bucket
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date: 2022-09-13
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draft: true
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description: A newer approach to multiplexing game servers
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category: article
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image:
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---
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In a [previous post](https://shockrah.xyz/posts/lewd-lad-infra/) I had laid out
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the infrastructure that was built around the idea of having EC2 instances lay
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dormant when not in use and toggle them on/off with the use of a Discord
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command. For a while now this has worked great:
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* Bot is containerized and can easily be deployed
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* Infrastructure is managed by Terraform
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* Server maintenance is tracked by changes to Ansible playbooks
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* Server IP's are easily exposed with Dynamic DNS
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* This is important so that users don't have to mess with configs as most games save the last IP/Hostname was for a given server (i.e. minecraft)
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# Motivation for a new infrastructure
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While this setup has worked really well so far the cost has been a lot higher
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than it could be.
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