blog/content/posts/lewdlad-pt2.md

928 B

title date draft description category image
Lewdlad - Project Bucket 2022-09-13 true A newer approach to multiplexing game servers article

In a previous post I had laid out the infrastructure that was built around the idea of having EC2 instances lay dormant when not in use and toggle them on/off with the use of a Discord command. For a while now this has worked great:

  • Bot is containerized and can easily be deployed
  • Infrastructure is managed by Terraform
  • Server maintenance is tracked by changes to Ansible playbooks
  • Server IP's are easily exposed with Dynamic DNS
    • This is important so that users don't have to mess with configs as most games save the last IP/Hostname was for a given server (i.e. minecraft)

Motivation for a new infrastructure

While this setup has worked really well so far the cost has been a lot higher than it could be.