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928 B
title | date | draft | description | category | image |
---|---|---|---|---|---|
Lewdlad - Project Bucket | 2022-09-13 | true | A newer approach to multiplexing game servers | article |
In a previous post I had laid out the infrastructure that was built around the idea of having EC2 instances lay dormant when not in use and toggle them on/off with the use of a Discord command. For a while now this has worked great:
- Bot is containerized and can easily be deployed
- Infrastructure is managed by Terraform
- Server maintenance is tracked by changes to Ansible playbooks
- Server IP's are easily exposed with Dynamic DNS
- This is important so that users don't have to mess with configs as most games save the last IP/Hostname was for a given server (i.e. minecraft)
Motivation for a new infrastructure
While this setup has worked really well so far the cost has been a lot higher than it could be.