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main-site/content/feed/3-years-of-avatar-making-progress.md
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---
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title: '3 Years of Avatar Making Progress'
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description: 'No technical stuff, just an evolution in my tastes'
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date: 2025-04-30T22:07:32-07:00
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thumbnail: '/img/avi-progression-3yr/intro.png'
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ContentThumbnail: true
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article: true
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---
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# Where it started - Luna
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Featured in the thumbnail **Luna** was my first model that I used
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for a couple months while I still just hopped from public to public.
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At some point she even got a disco out fit :smile:
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{{< pic "/img/avi-progression-3yr/01.png" >}}
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{{< pic "/img/avi-progression-3yr/02.png" >}}
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Two things I learned from this first foray into model making:
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1. I love bright colors.... a lot
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2. Gloves on vr hands do **so much** for making the hands more connected.
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The second point is really important because I realize making the dorsum
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and palm feel slightly more beefy makes the fingers better ( for me at least ).
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# The Beginning of My Current Model
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{{< pic "/img/avi-progression-3yr/03-bright.png" >}}
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This was the first time I started messing with the idea of using a
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male model :scream::ghost::scream::ghost::scream::ghost::scream::ghost:
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Back When I first made this model male models were somewhat rare ( they
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still kinda are though). Most male models were either hyper feminine or
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hyper masculine [ see e-boys and girl models marketed as males -.- ].
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I still wanted something femine since I'm a bit of a fruitcake myself :3
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so i ended up making this:
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{{< pic "/img/avi-progression-3yr/032.png" >}}
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:information_source:
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Should note that at this point I still didn't have full-body so that
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pose is done in [:link: VRoid Studio](https://vroid.com/en) not VRChat.
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I started getting into really fem stuff at this point but I was still
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more/less in my _amazon-basics-femboy-fit-phase_ hence the uhhh, outfit.
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# Moving on to my Raver Era
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:warning: I still very much go to raves at every opportunity I'm just
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more selective about them since I have more experience now and _vibe-check_
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certain scenes before deciding to full send. :warning:
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Basically I wanted something casual, fun, and rave-inspired so I cut off
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the sleeves of a hoodie in vroid and swapped to shorts from skirts:
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{{< pic "/img/avi-progression-3yr/04.png" >}}
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This is the part where I start learning some really nasty tricks with VRoid;
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like dropping poly counts by abusing alpha channels and putting stuff on
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the **skin texture** because **omg** does that save a ton of space. Also I
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finally decided to take on the prospect of using a non-default shader,
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[:link: Poiyomi](https://www.poiyomi.com/download/). Which is how I got my
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first fancy looking shiny things :3
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{{< pic "/img/avi-progression-3yr/05.png" >}}
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{{< pic "/img/avi-progression-3yr/06.png" >}}
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{{< pic "/img/avi-progression-3yr/07.png" >}}
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{{< pic "/img/avi-progression-3yr/08.png" >}}
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You would be amazed at how long it took me to realize I need to use a cutout
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rendering mode to get rid of those little black triangles (which are nearly
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empty polygons but opaque sets all transparency to black).
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> :stop_sign: Is that a hat in the last pic???
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Yes I also picked up blender but only to make super simply hats which ended up
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being super useful later on since it gave me the fundamentals to make more
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complex things like these neato googles I made for a halloween project
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:jack_o_lantern:.
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{{< pic "/img/avi-progression-3yr/09.png" >}}
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That one had some nice pulsating animations that made it appear like fluid was
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pumping through the pipes but in reality it was just a regular emmision that
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flowed from the middle out :wink:.
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Eventually I realized that I needed to fix my fitment; that is the way the
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avatar is proportioned in relation to your actual body. The closer to your
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actual proportions the better the avi will feel when wearing it. This took
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a lot of recompiling and reuploading but was super worth because it felt
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literally flawless eventually.
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Below you can see in the first pic that my avi's hand is on the hip but it's
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also perfectly lined up like that in real life.
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{{< pic "/img/avi-progression-3yr/10.png" >}}
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{{< clip "/img/avi-progression-3yr/11.png" >}}
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Couple of updates to the outfit and I can get super tight poses in VRChat
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that are completely 1 to 1 IRL to VR because of the fitment work.
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{{< pic "/img/avi-progression-3yr/12.png" >}}
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{{< pic "/img/avi-progression-3yr/13.png" >}}
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Love that old club logos hat :smiling_face_with_tear:. Ended up learning how
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to do audio link with it:
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{{< clip "/img/avi-progression-3yr/audio-link-ex.mp4" >}}
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Minor adjustments to the outfit but this ended up being the final outfit that
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I ended up with for a while on this version.
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{{< pic "/img/avi-progression-3yr/14.png" >}}
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# My Cottage Core Era and Maturing as a Femboy
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Excuse the tangent(kinda). While I love the _cutesy hehe style of a lot
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of femboy aesthetics_ I also realize that it's not a style that will age
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very well. Coming from a background with a lot of older people I want to
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be able to maintain an aesthetic that is still feminine but like more
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grown up.
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Thus my switch to **cottage core** so some shit idk zoomers have like 9999
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names for every subgenre of styles and I don't bother to keep up.
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My solution to the "aging femboy" that "dresses their age" is uhhh, long
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skirts :3
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{{< pic "/img/avi-progression-3yr/15.png" >}}
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Was not feeling the under turtle neck so I switch to a simple crop top
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with a strap and kept the torn up edges from the halloween outfit.
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{{< pic "/img/avi-progression-3yr/16.png" >}}
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{{< pic "/img/avi-progression-3yr/17.png" >}}
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{{< pic "/img/avi-progression-3yr/18.png" >}}
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# And Right Now
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Currently I've got back to a more "masc" fit but still keeping the light
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colors and generally easy going aesthetic. I do want to try making more
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"femguy" models that feel more "mature" but still retain the fun :3
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{{< pic "/img/avi-progression-3yr/19.png" >}}
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{{< pic "/img/avi-progression-3yr/20.png" >}}
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# Future models?
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Definitely going to bounce around in what I'm calling :house:"fem-home-core"
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because I really like being fem but I still like masc stuff; guess I just
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need to find a way to establish a more mature femboy aesthetic :wink:
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